patch 1.2


made some nice lil changes

  • made enemies only die when colliding with each other at a certain relative velocity (no more spontaneous explosion to soft touches)
  • widened the map to make sequence breaks a little bit harder, and making the game all around more challenging

kinda tired lmao map updoots will be a lil slow

not a lot of clout in game dev lmao

Files

vaulthook 1.2 Play in browser
Nov 14, 2020

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